Command — pick a unit to activate (1 Command Point each).
Action — move in first person; your AP gauge drains as you go. Crossing an enemy's orange fire-cone draws interception fire — slip around its blind side or move behind cover.
Aim — ready your weapon, line up the shot, fire. One attack per activation.
Enemy Phase — they advance and shoot back. Survive, then repeat.
Win the objective — read it atop the command panel. Felling the boss often wins outright, so you rarely need to clear the whole map.
Weapon triangle — the forecast shows ▲ ADV / ▼ DISADV; pick favorable fights.
Cover & stance — forests and crates raise your dodge; C to crouch/prone trades speed for survival.
Flank — hit a unit from its blind side to negate its cover.
Protect your lord — permadeath is real, and if your lord falls you lose, whatever the objective. Keep them clear of the line of fire.
Click a unit — take control
WASD move · Mouse aim
F ready weapon · LMB fire
C stance · E wait · Tab back to map
Enter end phase