Player Phase · Turn 1

Command — tactical overview

Orange sectors = enemy line of fire — slip past the blind side
⚑ Complete the objective to win — you needn't clear the map · ⚠ Keep your lord alive — losing them ends the battle
Hover for info · click a unit (or its name tag) to take control · WASD pan · scroll zoom · QE rotate
AP
Enemy Phase
A Tactical-RPG Saga
IRONSIGHTSAGA
Fire Emblem, reimagined as a first-person tactical shooter.
Choose Your Path
You can change this later. New here? Normal is the intended experience.
PAUSED

How to Play

The Loop

Command — pick a unit to activate (1 Command Point each).

Action — move in first person; your AP gauge drains as you go. Crossing an enemy's orange fire-cone draws interception fire — slip around its blind side or move behind cover.

Aim — ready your weapon, line up the shot, fire. One attack per activation.

Enemy Phase — they advance and shoot back. Survive, then repeat.

Tactics

Win the objective — read it atop the command panel. Felling the boss often wins outright, so you rarely need to clear the whole map.

Weapon triangle — the forecast shows ▲ ADV / ▼ DISADV; pick favorable fights.

Cover & stance — forests and crates raise your dodge; C to crouch/prone trades speed for survival.

Flank — hit a unit from its blind side to negate its cover.

Protect your lord — permadeath is real, and if your lord falls you lose, whatever the objective. Keep them clear of the line of fire.

Controls

Click a unit — take control

WASD move · Mouse aim

F ready weapon · LMB fire

C stance · E wait · Tab back to map

Enter end phase

Settings

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IRONSIGHT SAGA
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